- Cast on random non tank player and does damage based on distance upon expiration. The targeted player should move to the edge.
- Will periodically summon one of three types of adds.
- One will spawn at a cardinal point around the room. They will cleave in front of them with . At 100 energy will cast .
- Two will spawn at a diagonal points around the room. Will cast . At 100 energy will cast spawning an which will move toward Zul and will heal him for their remaining health if they reach him.
- Two pairs will spawn at cardinal points around the room and are buffed with . At 100 energy will cast .
- Cast at the start of the phase affecting every player with one stack of for every 5 energy he gained during phase 1.
- Will be cast towards the current tank and cleaves. When it expires it will place a pool of .
- Will periodically be applied to two non tanks and forces players to go to and jump off the edge of the platform and can be dispelled. Once a player is dispelled or dies it will trigger .
- Must be soaked or will cast . The soaking player will be affected by . This player can also be targeted by .