MOTHER


Abilities

  1. - At 100 energy MOTHER will attack towards the tank with a conal strike, which should be avoided by all players.

  2. - Patches of fire spawn beneath players that need to be moved out of.

  3. - Winds alternate east and west each time is cast.

  4. - Current room gains energy over 3 minutes. At 100 energy all players remaining in the room take constant damage until they leave.

Room Mechanics

  • Due to players must move out of one room and into the next.

  • The between each room will damage the entire raid when a player passes through it as well as spawn a in the next room after 3 seconds. Using an immunity will prevent the from spawning but still do damage to the raid. The also block line of sight but still allows projectiles and auras to pass through.

  • - Must be tanked and their cast must interrupted as much as possible.

  • The raid will move through the in small groups, trying to maximize the amount of time in each room but ensure the entire raid is in the next room before .

  • - MOTHER gains this ability in the third room. Two perpendicular beams will spin around the room and must be avoided. The direction of the spin alternates on each cast.

  • Heroism once all players in the third room as MOTHER gains .


Wowhead Boss Guide

Fatboss Normal & Heroic Video