Taloc


Phase 1

  1. - After 2 seconds players will take damage and drop a every 2 seconds for 4 seconds. Players should move away and place s at designated area.

  2. - At 100 energy Taloc will charge at the tank and slam its weapon into the ground. All players within 30 yards of point of impact will be knocked back and take damage. Additionally all s within 18 yards will be absorbed.

  3. - About 15 seconds after Taloc will charge back, and retrieve, its weapon damaging all in its path.

  4. - Wide arc of bolts will be fired toward a random player. Players who cannot avoid it will take damage and be knocked back.

Intermission - 35%

  • Taloc will become and all s will be cleared

  • Entire room will become an elevator that descends for 70 seconds. It is possible to fall off the elevator. Two types of adds will spawn from Taloc for the duration:

    1. - Will fixate a random player and explode if they come into contact with any player damaging and knocking back all players within 5 yards.

    2. - Will need to be tanked and leave s due to .

Phase 2

  • Heroism at the start of Phase 2

  • Taloc has the same abilities as Phase 1

  • Once reaching the bottom the entire raid will take a burst of damage and be knocked back. This also clears all s and s but not s.

  • s will now spawn from the edges of the room.


Wowhead Boss Guide

Fatboss Normal & Heroic Video