Shatug and F’harg deal shadow and fire damage respectivly and have a shared health pool.
Faced away from raid due to applying and applying . No tank swap required, use cooldowns if needed.
They both have an energy bar that fills over time and cast specific abilities at 33 and 100 energy. They can gain energy at different rates due to .
Melee DPS should be on Shatug.
- Cast at 33% energy towards a random player not in melee range of Shatug. Pulls all others towards it. Keep your distance.
- Cast at 100% energy causing raid wide ticking damage. Debuffs a player with every 1.5 seconds. Stack to share damage.
- Cast at 33% energy at multiple players who should move to avoid hitting others with .
- Cast at 100% energy causing raidwide ticking damage. Debuffs a player with every 1.5 seconds. Debuffed players should move out of raid.