Mythic+ Affixes


Each Mythic+ key will gain one affix at levels 2,4,7 and 10.

Level 2 Affixes

  • - Non-bosses have more health and will do increased damage.
  • - Bosses have more health and will do increased damage.

Level 4 Affixes

  • - Death of enemies will increase the health and damage of other nearby enemies.
  • - Death of enemies will cause players to suffer damage over time.
  • - Enemies enrage at 30% health dealing double damage.
  • - Death of enemies spawn pools that heal enemies and damage players.
  • - More enemies are present in the dungeon. This also increases enemy forces required.

Level 7 Affixes

  • - In combat enemies will spawn orbs that will explode if not destroyed.
  • - When below 90% health players will take damage over time.
  • - Enemies’ melee attacks apply .
  • - Periodically interrups the player and all players nearby.
  • - Tanks generate less threat.
  • - In combat volcanic patches will spawn beneath players.

Level 10 Affix

Will change each Mythic+ season which will coincide with raid tiers.

Season 3
  • - Three different types of Emissaries will be present at various places in dungeons.
    • - Is and grants to nearbly allies but not itself and is immune to crowd control. Loses 5 energy every second while in combat, reaching 0 it will cast removing itself from the dungeon. Energy does not reset to 100 on a wipe
    • - Grants nearby allies making them immune to crowd control. itself can only be crowd controlled for a maximum of 8 seconds but they have no diminishing returns. Reaching 1 health it will cast removing itself from the dungeon. Health returns to full on a wipe.
    • - Has and is immune to crown control and cannot move. Continually casts . Each cast also increases shadow damage dealt by 50%. Reaching 1 health it will cast removing itself from the dungeon. Health does not reset on a wipe.
Season 2
  • - Every 20% of enemy forces progress, enemies killed until that point will be resurrected, with 50% of the health of the original, and run towards and attack players. There are three types of Reaping enemies:
    • - Melee attacks and applies
    • - Spams which deals damage equal to 25% of a player’s maximum health.
    • - Casts in a frontal cone and can be dodged. Also casts upon death as swirlies on the floor.
Season 1
  • - A certain set of enemies will be infested with a spawn of G’huun, healing other enemies around them. When killed, two Spawns of G’huun will try to infest the closest enemy. The set of enemies infested in a particular dungeon will be the same for the week but will change from week to week.